Katharina Schneider is creating, experimenting, and researching at the intersection of design and technology.
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// Node.js, p5.js, Socket.io
marble draw video
The Marble Draw Interface and Game are an experimental implementation that seeks to provide a collaborative challenge to a team of two users. Inspired by a ball-in-the-maze puzzle, the interface uses two knobs to control an on-screen cursor via the tilt of a plane. The cursor’s movement is translated into a line drawing in the game, where users are challenged to trace a simple shape as precisely as possible.
look and feel of the interface
the interface and game in action
The game offers two different drawing methods: The Cursor
Placement Method, which allows users to place the cursor
before connecting the line, and the Continuous Method, which
draws a line wherever the cursor moves.
A
small-scale user study (N=4) explored the interface’s
usability and overall impression. Participants found the
Cursor Placement Method easier to control and more
confidence-inspiring, while the Continuous Method was
described as more fun, complex, and challenging and was
ultimately preferred. The interface overall was described as
creative, engaging, and collaborative.
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